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Crossheir To The Throne is an FPS assault course with a twist: your gun only has 3 bullets and you get a free reload if you hit 3 shots in a row. This game was developed in Unity across one week for the SGDA Spring Game Jam in March 2021 by myself, alongside Cameron Meyer, Andrew Sylvester, Sheridan Green, Bill Dang, and Henry Werner.
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My contributions to the game include programming for the Level State Controller, including the architecture for setting each wave of targets, determining when a room has been cleared and the next room should begin, and building the timer to keep track of the player's score as they progress.
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Check out the build of the game here on itch, or on GitHub!
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