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30,000 GUNS. STACK 'EM. is an arcade style bullet-hell game where you steal the weapons of downed enemies to build your ship up. This game was developed in Unity in four days for the GMTK Game Jam in August 2024 by myself, alongside Andrew Sylvester and Henry Werner.

My contributions to the game include programming for the character controller, designing and building the system for collecting and attaching guns to the ship, as well as building many of the projectile systems included in the game.

Check out the build of the game here on itch!

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