top of page
CestLaVie.png

C'est La Vie is a relaxing adventure game / walking sim in a retro style. This game was developed in Unity across 10 days for the Dallas Society Of Play: Pompous Trash Jam in July 2021 by myself, alongside Cameron Meyer, Andrew Sylvester, Phu Le, and Henry Werner.

My contributions to the game include programming for the quest tracking systems, character interactions, assistance with the vehicle mechanics, as well as assisting in programming commands for the custom dev console tool included in the game.

Check out the build of the game here on itch!

bottom of page